AI Insights · Timothy · July 2025
Top Boxing Games Performance in Ireland Q2 2025
Explore the performance of top boxing games on a unified platform in Ireland during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top boxing games on a unified platform in Ireland exhibited varied performance trends, according to Sensor Tower's data.
I, The One - Fighting Games by Azur Interactive Games Limited saw a notable increase in weekly revenue, peaking at around $35 in late May. Downloads fluctuated, with a high of 352 in mid-April and a consistent weekly active user base hovering around 700.
Boss Fight. from BoomBit, Inc. experienced a gradual rise in downloads, reaching 327 in mid-June. Revenue was modest, with a peak of $11 in early June. Active users steadily increased, surpassing 2.5K by the end of the quarter.
Arm Wrestling Master showed a decline in downloads, starting at 187 and dropping to 50 by the end of June. With no recorded revenue, its active users decreased slightly, ending the quarter with approximately 843.
Real Boxing 2 by Vivid Games S.A. had a peak revenue of $118 in mid-June. Downloads varied, with a high of 106 in April, while active users remained stable, closing the quarter at 123.
WWE Mayhem from Reliance Games saw revenue fluctuate, peaking at $91 in early May. Downloads and active users showed a downward trend, finishing the quarter with 51 downloads and 165 active users.
These insights from Sensor Tower highlight the dynamic nature of the gaming market in Ireland, offering a glimpse into the performance of popular boxing games. For more detailed insights and data, visit Sensor Tower.